using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class AppConst
{
    public const string UpDateTimeText = "UpDateTimeText";
    public const string ClickNewTimeButton = "ClickNewTimeButton";
    public const string ClickOpenShopPanel = "ClickOpenShopPanel";
    public const string FlushedShopItem = "FlushedShopItem";
    public const string OpenShopTips = "OpenShopTips";
    public const string TipsItemDate = "TipsItemDate";
    public const string MoneyToUpdate = "MoneyToUpdate";
    public const string BuyShopDateUp = "BuyShopDateUp";
    public const string CommoditySellOut = "CommoditySellOut";

}
public class ShopItem
{
    public string name;
    public int num;
    public int money;
    public string quality;
    public string type;
}
